Today I was buzzing away at the rig for my character. I do enjoy rigging but it can get tiresome. Eventually I do have to take a break and get back to modeling and texturing. But I got a fair amount done, still tweaking the deformation. For my immediate purposes its probably too complex of a rig, but maybe in the future I may want to animate my character. I was considering some sort of fight animation sequence, but that is something to consider for later. But here's a sample screen shot of the rig:
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