Friday 22 July 2011

Working in maya today

Today I was building leg straps on my blacksmith character. Found it frustrating to extrude up and around in a criss cross pattern. So then I tried extruding along a curve up the leg. That sorta worked but a lot of verts to tweek. So then I found a great way to accomplish the shape I needed. Make a poly helix and turn its width divisions down all the way. Which is 3. The you can position it and its pretty much bang on. A few tweaks and then delete 2 of the 3 sides. Duplicate and flip it to get the criss cross pattern. So much easier.

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