Thursday 3 May 2018

Getting Back into Zbrush with a dragon scultp



Just a preliminary sculpt for a dragon idea I'm working on. Just mapped out the skeleton and started sculpting the talons on the wings. Had a little problem with size, but popped it into Maya for a resize, then back into zbrush and it seemed to work. Might of lost some symmetry. The wings and arms still have the symmetry but seemed to have lost it in the tail and head. I was thinking about sculpting the head separately then reattaching it later. I need to do this more often!!! lol

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