Friday, 14 December 2018
Building a Restaurant
I decided to change my focus a bit and work more on environments and small asset building for my portfolio. Been working on this the last week or two. Starting to come together.
Saturday, 24 November 2018
Polypainting Roughly
Playing around with some different materials. More or less have it posed. Starting polypainting a color map. Toying with some glows in zbrush; something I've never used before in the program. It's always fun to learn different ways of doing things. Just some clean up to do on the sculpt from the posing deformation. However, I'm feeling pretty good about it.
Thursday, 15 November 2018
Tuesday, 13 November 2018
Starting Painting Skin
Sunday, 11 November 2018
Thursday, 1 November 2018
Wings looking good
Friday, 26 October 2018
Thursday, 18 October 2018
Built some Bones Today
Thursday, 4 October 2018
Friday, 7 September 2018
Friday, 10 August 2018
Some Sample renders of new demo
Been working on some zbrush sculpts. Going to put some together into some scenery. Here's a little taste. Texturing needs some work, but I'm starting to get a mood and feel for it. The vision is starting to form. They're low quality for now. I have this sort of shrimpy sand creature that I'll display on a sand dune. Been working on my dragon from a previous post, that will go into the scene with a tree.
A third will be my ice creature in a glacial cave. Got an awesome reference for an ice cave, just have to model it.
A third will be my ice creature in a glacial cave. Got an awesome reference for an ice cave, just have to model it.
Thursday, 3 May 2018
Getting Back into Zbrush with a dragon scultp
Just a preliminary sculpt for a dragon idea I'm working on. Just mapped out the skeleton and started sculpting the talons on the wings. Had a little problem with size, but popped it into Maya for a resize, then back into zbrush and it seemed to work. Might of lost some symmetry. The wings and arms still have the symmetry but seemed to have lost it in the tail and head. I was thinking about sculpting the head separately then reattaching it later. I need to do this more often!!! lol
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