Finally had some time off work and its pouring buckets outside so I sat down this morning and opened Maya to work on my modeling reel. Specifically this model I've been working on of the Starship Prometheus from Star Trek Voyager. After an hour of tweaking, I started to do some real detailing on some of the pieces on the hull. Still got some more work to do on her but I'm loving where she's going.
Here's the reference:
Followed by the model itself and wireframe screenshots from maya:
Feels good to reflex this muscle again. I must do it more often!